package fileManagers;

public class MapLoader
{
	/*
	private String file_name;
	
	private GameObject[][] terrain;
	private GameObject[] survivors;
	
	public MapLoader(String s)
	{
		this.file_name = s;
		
		readMapFile();
	}
	
	public GameObject[][] getTerrain()
	{
		return terrain;
	}
	
	public GameObject[] getSurvivors()
	{
		return survivors;
	}
	
	public GameObject[] getZombiePoints()
	{
		return null;
	}

	public void readMapFile()
	{
		FileReader fin;
		
		try
		{
			int c;
			fin = new FileReader(file_name);
			
			while
		}
		catch(Exception e)
		{
			
		}
	}*/
}
